//
// doudizhu player
//

#include "dou_player.h"

//
//
#include "dou_card.h"
#include <stdio.h>


/*
 * struct dou_player
 */
struct dou_player {

    // list of cards
  //    dcard_list dp_cards;

    // number of different type
    int single_card; // type 1
    int pair;
    int triplet;
    int triplet_attacked_card;
    int triplet_attacked_pair;
    int sequence;
    int sequence_pair;
    int sequence_triplets;
    int sequence_triplets_attacked_cards;
    int sequence_triplets_attacked_pairs;
    int bomb;
    int rocket;
    int quadplex_set;
    
    // player
    int whoami;

};




//
//
//
dplayer
dplayer_create()
{
    printf( "dplayer_create unimplemented !\n" );

    return NULL;
}



//
//
//
void
dplayer_delete( dplayer dp )
{
    printf( "dplayer_delete unimplemented !\n" );

    return;
}
